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AI Insights · Timothy · October 2023

Top 5 Snake Games in Finland, Q3 2023 Performance

Discover the performance trends of the top 5 snake games in Finland during Q3 2023, including weekly downloads, revenue, and active users.

Top 5 Snake Games in Finland, Q3 2023 Performance

In Q3 2023, the top 5 snake games in Finland delivered varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.

SSSnaker Published by HABBY, SSSnaker saw its weekly revenue decline steadily from late June, starting at around $1.3K and dropping to approximately $377 by the end of September. Weekly downloads also experienced a downward trend, beginning at 136 and ending at 54. However, weekly active users remained relatively stable, fluctuating between 3.7K and 4.5K throughout the quarter.

Snake.io - Fun Online Snake Kooapps' Snake.io reported consistent weekly revenue, peaking at $69 in early August and closing the quarter at $54. Weekly downloads fluctuated, initially at 1.6K in late June and ending at 1K in late September. The game maintained a strong user base, with weekly active users ranging from 11.3K to 14.2K during the quarter.

Snake Rivals - io Snakes Games Snake Rivals, published by Supersolid Ltd, experienced modest revenue growth, starting at $18 in late June and reaching $104 by the end of August. Weekly downloads varied, with a high of 81 in late July and a low of 13 in mid-July. Weekly active users showed a slight increase, ranging from 95 to 223 throughout the quarter.

Little Big Snake Little Big Snake, from LittleBigSnake, Inc, had sporadic revenue, peaking at $37 in mid-September. Weekly downloads were relatively low, fluctuating between 2 and 38. Despite this, the game managed to maintain active users, with weekly figures ranging from 96 to 149 over the quarter.

WormsZone.io - Hungry Snake Azur Interactive Games Limited's WormsZone.io saw a steady increase in weekly downloads, peaking at 248 in late August. Revenue was minimal, with a high of $25 in late July. The game maintained a consistent number of weekly active users, ranging from 1.4K to 1.9K during the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023